turns (0 conditional)
lost (2nd conditional)
will pass (1st conditional)
would go (2)
practiced (1)
played (2)
do not come (1)
heat (0)
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turns (0 conditional)
lost (2nd conditional)
will pass (1st conditional)
would go (2)
practiced (1)
played (2)
do not come (1)
heat (0)